Nos from Parkour Mumbai wrote an article entitled "Skill In Parkour." The article uses sources from different places around the world to explain Parkour.
To read the article read on......
Skill in Parkour
What exactly is Skill in Parkour?
I've had this question crop  up frequently in recent discussions, so I thought I'd explain a little  more in detail and clarify misconceptions.
Skill in Parkour is NOT about how high or far you can jump, the  amount of guts you have to attempt things at higher heights, or how many  advanced/technically difficult moves you can perform.
Skill can be  many different attributes. But before we go onto those, let's read two  important definitions from two well-respected traceurs first.
Mark Toorock:
Now as for what Parkour is about, I  personally feel it's incomplete if you don't include all of these  elements -
Capability
Speed
Safety (immediate)
Safety  (longevity)
Situational Awareness and Decision Making
Understanding  Your Limits and If/When to Take Risks
Rafe Kelley:
At Pk Visions, we define effectiveness in  Parkour as the balance between - Safety (making the right movement  choices, finding safe paths and having control over the movements you  use), Fluidity (the capacity to transition between movements without  breaking momentum), Speed (how quickly you can execute a given  movement), Running Speed (picking the fastest course), and Mental  Strength (the courage to fully do what your body is capable, and the  mental focus to be completely present in each movement and not slip  because of misplaced focus or excessive thoughts).
Notice how Rafe and Mark are both more or less on the same page, and have listed out the same points?
I would like to add the following to the list of factors that qualify  for the presence of skill:
Precision
Control
Power
Spatial  Awareness
Bailing
So the complete qualifier list for Skill in Parkour would look like this:
1) Capability
2) Safety (immediate)
3) Safety (longevity)
4)  Fluidity
5) Precision
6) Control
7) Speed
8) Running  Speed
9) Power
10) Bailing
11) Spatial Awareness
12)  Situational Awareness and Decision Making
13) Understanding Your  Limits and If/When to Take Risks
14) Mental Strength
1) Capability - The broad range of abilities of a person. This  also includes your knowledge and proficiency in the performance of  basic techniques of locomotion.
2) Safety (immediate) -  Immediate safety is about making the right movement choices and finding  safe paths in addition to and in preference to finding just the fastest  and most efficient paths. Immediate safety pertains explicit injury and  accident prevention.
3) Safety (longevity) - Long term safety  is about making the right movement choices and finding such paths that  protect the long term interests of the traceurs and their ability to be  and to last. It pertains to joint damage and injury prevention through  taking sensible movement choices which avoid high impact that builds up  joint and other damage over time.
4) Fluidity - Fluidity  refers to the capacity to transition between movements without breaking  momentum.
5) Precision - Precision is about how precise you  are in your movements, without making any wasted movements or ending up  where you do not want to be, but only moving where you want to move.
6)  Control - Control is all about how much control you have over your  body and your movements. It is closely related to the attribute of  Precision.
7) Speed - Speed refers to how quickly you can  execute a given movement.
8) Running Speed - Running Speed is  about picking the fastest course (but not at the cost of immediate or  long term safety).
9) Power - Power refers to the ability of  the body's muscles to generate a large amount of force very fast. This  is what determines how smoothly you can overcome even the most difficult  of obstacles, in the lack of which you would simply end up fumbling  over the obstacles instead of overcoming them. Power is closely related  to the attribute of Speed.
10) Bailing - Because there are so  many things that can go wrong in Parkour, the ability to bail out of a  situation well, save yourself, and come up-tops is a highly prized  commodity, and an important attribute in being skillful enough. This is  closely related to the concept of Immediate Safety.
11) Spatial  Awareness - The ability to be aware of your body with relation to  space, of where your body is in space in relation to your surroundings.  Lack of spacial awareness causes disorientation, leads to confusion in  movement and wasted movements, and can also be a potential for injury or  accidents.
12) Situational Awareness and Decision Making -  This is more of a mental attribute, and requires the practitioner to be  aware of different environmental, bodily and other situations, and the  ability to take decisions accordingly, and not always accordingly to a  learned/conditioned response to a particular type of obstacle. It also  means the ability of the practitioner to think on his feet and make  quick decisions according to the demands of the changing environmental  variables.
13) Understanding Your Limits and If/When to Take  Risks - This attribute is more or less self-explanatory, and is also  closely related to the attributes of Safety.
14) Mental Strength  - After all is said and done, Mental Strength is the courage to fully  do what your body is capable, and the mental focus to be completely  present in each movement and not slip because of misplaced focus or  excessive thoughts. Mental Strength means to not be overwhelmed and  intimidated by the myriad of other skill attributes present to ensure  safety, and requires you to step out of your comfort zone to do what you  are skilled enough to do.
Skill is always subjective, and varies from person to person  according to degree. A person can be classified as skillful if he meets  all the requirements in the list above even though they may be in  varying degrees. How skillful a person is in Parkour would depend on how  much he has of the above-mentioned factors taken together.
But if a  person only ever masters the performance of a few techniques, even if  he gets better at performing those particular techniques, and can do  them powerfully or fast enough, he still cannot be classified as  skillful in Parkour because he lacks the above attributes that define  skill.
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